The
Damage-wise the
Since the
To see how the
- Diviner
- Berserker
- Diviner
- Berserker
- Berserker
- Berserker
Situational Traits
| If you can’t profit from |
| This trait will allow you to provide 25 stacks of |
| This trait is a personal DPS increase. It can be used on shorter fights where you can precast most of the required |
Defiance Bar Damage
Hard Crowd Control:
-
Surge of the Mists - Up to nine hits of 150Knockback . -
Energy Expulsion - 150Knockback . -
Darkrazor's Daring - Up to six hits of 100Daze . -
Jade Winds - 300Stun . -
Call to Anguish - 150Pull .
Soft Crowd Control:
-
Chilling Isolation -Chilled for 33 per second. -
Shackling Wave -Immobile for 50 per second. -
Icerazor's Ire -Crippled for 15 per second. -
Banish Enchantment -Chilled for 33 per second. -
Warding Rift -Blinded for 20 per second. -
Inspiring Reinforcement -Weakness for 20 per second. -
Mender's Rebuke -Weakness for 20 per second.
Situational Skills
| This |
| Step through the Mists to your target. |
| Create a stone road granting |
| Pull enemies up to 360 radius. |
| Protective barrier blocking enemy projectiles. |
| This |
| This |
Burst Rotation
While
Ideally you would want to do your burst rotation under the effect of
Dealing with No Pain, No Gain
There are multiple weapons in your arsenal to deal with the instability
As for legends that you want to run, the general rule of thumb in groups that perform at least relatively well is to run
Abilities
Citadel Order Skills:
-
Heroic Command (F2) - Share two stacks ofMight for each stack. -
Citadel Bombardment (F3) - Fire 10 to 15 missiles that inflict high damage andBurning . -
Orders from Above (F4) - Share four pulses ofAlacrity . Increased to a total of six pulses ofAlacrity withRighteous Rebel .
Sword Skills:
-
Preparation Thrust - The auto-attack chain cleaves and providesVulnerability on the two first attacks. The third attack creates an exploding rift on up to three targets, with each explosion hitting three targets. Potentially hitting nine times. -
Chilling Isolation - High damage skill with low cooldown and energy cost, also providesChilled . The second attack deals increased damage to isolated enemies. -
Unrelenting Assault - A two second evade that also providesMight to yourself. -
Shackling Wave - High damage skill, however, should be used in key moments due to the energy cost, cooldown, and application ofVulnerability . -
Deathstrike - Shadowstep to the target, grants two hits with decent damage. Should be used in key moments, unless energy and timing allow it to be used for damage.
Staff Skills:
-
Rapid Swipe - The auto-attack chain cleaves and the last hit provides a small amount of healing to allies. -
Mender's Rebuke - ProvidesWeakness and a small amount of healing to allies. -
Warding Rift - A two second block that causesBlinded foes. -
Renewing Wave - Provides a blast for a combo field, cleanses two conditions and heals allies. -
Surge of the Mists - The strongest Crowd Control skill in your arsenal, which grants between three and nine hits ofKnockback .
Notable Traits:
-
Swift Termination - 20% damage increase when foe is below 50% health. -
Dance of Death - When you applyVulnerability you gain stacks of , which make your next attack(s) steal health. -
Rising Tide - 7% damage increase while your health is above 90%. -
Charged Mists - Grant 25 more energy when you swap Legends below 10 energy. -
Ashen Demeanor - Disabling a foe providesVulnerability . -
Brutal Momentum - 33% Critical chance increase when your endurance is full. -
Vindication - Increases the missile count ofCitadel Bombardment to 15.
Legends
-
Breakrazor's Bastion - Summons a spirit that heals you on cast and pulses heal to allies in an area around it. Reduces damage taken from conditions by 50%. -
Razorclaw's Rage - Summons a spirit that causes your party to inflictBleeding on attack. -
Darkrazor's Daring - Summons a spirit thatDaze s enemies in an area around it for ¼ of a second once per second for six seconds. -
Icerazor's Ire - Summons a spirit that deals high damage to enemies around it and inflictsVulnerability -
Soulcleave's Summit - Summons a spirit that enchants your party’s attacks with life steal. Increases damage dealt by your party while healing them for each attack.
-
Enchanted Daggers - Every ½ second your next six attacks siphon life from your target. -
Phase Traversal - Shadowsteps you to your target and gives you two stacks of unblockable. -
Riposting Shadows - Stunbreak and evade that removes movement-impairing conditions likeCrippled . -
Impossible Odds - Toggle: Damage modifier, grants you another hit on your attacks and increases your movement speed.
-
Soothing Stone - Powerful self-heal and condition cleanse. -
Inspiring Reinforcement - GrantStability to your party and inflictWeakness and damage to enemies standing in the field. -
Forced Engagement - Shoot out a chain to your target that appliesTaunt andSlow to your target and four nearby enemies. -
Vengeful Hammers - Toggle: Summon hammers to spin around you dealing damage to nearby enemies while draining your energy. -
Rite of the Great Dwarf - Stunbreak which reduces incoming damage by 50% for your party.
-
Empowering Misery - A decent self-heal that heals more for each unique condition on you. -
Pain Absorption - Draw one condition from nearby allies and provideResistance to your party. Also works as a stunbreak. -
Banish Enchantment - Removes three boons from enemies in a line up to five unique enemies and causesChilled on enemies hit. -
Call to Anguish - Jump to a location and pull five nearby enemies inflictingChilled on them. -
Embrace the Darkness - Toggle: Deal damage to nearby enemies and pulseTorment to them. Drains energy when toggled on.
-
Project Tranquility - Summon Ventari’s Tablet which heals nearby allies every few seconds. -
Ventari's Will - Move Ventari’s Tablet to the target location. -
Protective Solace - Toggle: Summons a protective barrier that absorbs (not reflect) projectiles around the tablet. -
Natural Harmony - Heals the party for a decent amount around the tablet. -
Purifying Essence - Cleanses three conditions from allies near the tablet and heals per condition cleansed. -
Energy Expulsion - Drains your remaining energy to explode Ventari’s Tablet, cleansing one condition per 10 energy drained. Ventari’s Tablet shatters into smaller fragments that can be picked up by allies for a small heal.