The
The value of this build comes from the pure damage that it will bring, which is inflated by the
The beginner version of this guide will focus on the most important utility options and try to teach a slightly simplified rotation step-by-step while giving some notes on what you can do to optimize in the future.
The advanced page provides a more complete overview of the utilities the
- Viper
- Viper
- Viper
- Viper
- Viper
- Viper
Traits
TrickeryNo Pain, No Gain Variant
Alacrity Variants
Situationally
Alac Share
Alac share specter is a very strong build to play, especially on Ensolyss and 100CM. It uses the same gear as
The DPS loss for the specter is well worth the DPS gain of taking a
Alacrity Specter
This build can maintain
Defiance Bar Damage
Skill | Damage |
---|---|
| 150 Defiance bar damage per ally (up to 750 CC). |
| 450 Defiance bar damage. |
| Mind Shock (skill 5) does 150 Defiance bar damage. |
| 150 Defiance bar damage. |
| 200 Defiance bar damage (260 with |
| |
|
Situational Skills
| A situational damage ability; take this over |
| Highest sustained healing. |
| Best party healing. |
| Taken over |
| Taken for extra personal DPS, when CC isn’t needed. Can also be precasted on the mistlock before swapping to |
Useful Skills for Skips
| Group stealth. Keep in mind, if you leave the AoE before it ends, you will be revealed for a long period. |
| Used for a smoke field to blast |
| 3 seconds AoE |
| 1200 range shadowstep, useful for some skips. |
| 1200 range teleport, use it again to teleport back. |
| One way portal, useful if you don’t have |
| 900 range shadowstep, useful for some skips. |
| Used as a blast finisher to stack |
Step-by-Step Rotation
Step 1: Scepter 3 and F1
In the first step, we will focus on spending our Initiative and gaining some of it back.
- The main skill we want to spend it on is
Twilight Combo . - Besides that, we will just auto-attack on Scepter. Finishing auto-attack chains is not necessary.
- When low on Initiative, use
Siphon to gain back some throughKleptomaniac . Be careful as this skill can cancel other skills you are currently casting.
Step 2: Shadow Shroud
Next up, we want to incorporate
- When at low Initiative, use
Enter Shadow Shroud as soon as possible. - This will trigger
Quick Pockets and give you back some Initiative (unless you recently weapon swapped before). - Use Skills 2,4 and 5 off-cooldown in Shroud. There are 2 options to track how long you want to stay in Shroud:
- Leave Shroud when your Initiative is almost full.
- Leave Shroud after the 3rd time casting skill 2 (if you entered at 0-1 Initiative) or after casting 2 additional auto-attacks after the 2nd time (if you entered at 3-4 initiative).
The 2nd way is more future-proof due to being independent of
Step 3: Venoms
The first utility skills we will incorporate will be the venoms, namely
- Venoms give a buff to ourselves and 4 allies that will make the next attacks inflict various conditions. It will count towards your damage and scale with your stats.
- This also means they will be a lot more effective in a real fight “with allies” compared to the golem.
- Use these skills off-cooldown. They are instant-casts and can therefore be used while casting other skills.
- Use
Basilisk Venom whenever its CC is needed. This one does have a cast-time though. - If a Mistlock Singularity is present, you can even precast them there before taking the singularity to reset your skills and use them again once the first ones are used up. This will ensure massive burst damage at the start of the fight.
Step 4: Thousand Needles
Lastly, you have
- Using this skill will place a trap on the ground that will take 3 seconds until you can use it again to trigger the trap dealing damage and inflicting conditions in the area.
- Use it off-cooldown unless you know the boss will move soon. You can place it on the boss’s location before the boss becomes attackable. The cooldown will start when you first place it, not when you trigger it.
- Due to its stationary nature, this skill can easily get wasted on bosses that move around a lot. You can consider
Devourer Venom as an alternative to enemies that move around a lot. In that case, use it like the other 2 venoms in step 3.
Rotation
There is no set rotation for
You should be casting your
On Scepter/Dagger you want to use:
-
Twilight Combo (Scepter 3)
You should also be weapon swapping off cooldown if you are not playing Pistol to make the best use of
In
-
Mind Shock (SHroud 5) -
Eternal Night (Shroud 4) -
Grasping Shadows (Shroud 2) -
Haunt Shot (SHroud 1)
Step-by-Step Video
This video shows the step-by-step approach to the rotation listed on the left.
Golem Rotation
This video shows the full golem rotation. It optimizes the use of