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Heal Firebrand

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  • last updated on Sat Jun 03 2023
Gear
Guide
Overview

The Heal Firebrand provides a good amount of Might, permanent Quickness, Fury, Regeneration and Swiftness as well as some Protection and Resolution. It also has on-demand access to Aegis, Stability and Resistance.

It offers a decent amount of healing through symbols, dodges, Mantra of Solace , Regeneration, Bow of Truth , etc.

The build is very flexible and can be adapted to the encounter, instabilities, and the group you are playing with. Make sure to read through the situational tab for an explanation of the different utility skills. The CM Guides will also give an overview of what you can run on different encounters.

Equipment
Profession
Heal
Utilities
Elite
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Minstrel
Food
Utility
Default Build

Traits

Virtues
Honor
Firebrand
Situational Skills

Common Utility Skills

Strong CC over time for mostly stationary enemies with a defiance bar.
A strong AoE heal for 5 seconds.
A strong condition cleanse to counterplay Mistlock Instability: Afflicted. Also offers extra passive healing through Regeneration.
Extra Aegis without a cast time. Use this when when the extra damage mitigation from Aegis is more beneficial than the cleanse or healing from another utility.
Provides 200 extra Defiance bar damage when no other utility is needed.
Can be used for extra Stability. Advantages over Hallowed Ground are the instant cast and the lower cooldown.
Can be used for extra Stability. This skill provides more Stability on a stationary target than "Stand Your Ground!" .
Stationary reflect for 8 seconds.

Elite Skills

Great for on-demand Stability and Resolution. Make sure you are able to upkeep Quickness or Fury when not running "Feel My Wrath!" .
Use this if you otherwise struggle upkeeping Quickness or Fury.
Good passive healing if neither of the other 2 skills are useful in a given situation.

Less Common Utility Skills

Provides extra Protection.
1200 range blink to an enemy. Mainly useful for skips.
1200 range blink to an ally. Can be used for skips to blink to a Sword of Justice . Can also be taken to help allies who frequently down.
Burns enemies and cleanses conditions from allies within. Useful when conditions are inflicted multiple times in a short period of time but often inferior to Mantra of Lore .
Skill Explanations

Axe/Shield

Staff

  • Bolt of Wrath is rather weak but can be used to aggro enemies from range.
  • Holy Strike can be used to heal, aggro adds from range or to blast Might or condi cleanse.
  • Symbol of Swiftness places a symbol that will pulse Swiftness . Due to Writ of Persistence this will also passively heal allies within. This skill should be used off-cooldown when on the Staff weapon set.
  • Empower is one of your main sources of Might and should be used off-cooldown while on Staff. You can give yourself Aegis while channeling via "Advance!" for incoming attacks if you are using this skill.
  • Line of Warding is a very niche skill. This skill will cancel other skills you are currently casting.

Mace

  • True Strike does decent damage and heals when finishing the auto-attack chain.
  • Symbol of Faith places a symbol that will pulse Regeneration . Due to Writ of Persistence this will also passively heal allies within. This skill should be used off-cooldown when on the Mace weapon set.
  • Protector's Strike grants Aegis if you block an attack while channeling it. It can sometimes be useful to run into an attack on purpose while channeling this attack to trigger the Aegis application.

CC Skills

SkillDamage
Blazing Edge 150 damage
Shield of Absorption 150 damage
Bane Signet 300 damage
Hammer of Wisdom 200 damage
Chapter 3: Heated Rebuke in Tome of Justice 150 damage
Sanctuary 150/s damage for 5 (or 7 with Virtues) seconds,
adding up to 750 (1050) damage

Tomes

Activating a Tome will replace your weapon skills and grant you 5 skill usages in the Tome. You can also leave the Tome early though.

Entering a Tome has a cast time and your Skill 5 on both weapon sets can cancel skill casts so make sure to not spam the 5 buttons when entering the Tome or you might end up canceling the Tome.

Tomes also have the passive effect from the Virtues. Through Loremaster those passive effects will be kept even if the Tomes are on cooldown.

All Tomes are built similarly:

  • Skill 1 creates an effect in a cone in front of you.
  • Skill 2 creates an effect around you.
  • Skill 3 is a ground target skill.
  • Skill 4 creates a field.
  • Skill 5 grants a unique buff to your allies.

Tome of Justice :

Tome of Resolve :

  • Use this Tome for emergency healing and cleansing.
  • Chapter 1: Desert Bloom heals in a cone in front of you.
  • Chapter 2: Radiant Recovery heals and cleanses conditions.
  • Chapter 3: Azure Sun gives some boons but will rarely be used.
  • Chapter 4: Shining River places a healing field that can also be blasted for extra healing.
  • Epilogue: Eternal Oasis converts conditions into boons and grants allies an incoming healing modifier.
  • When running Virtues entering this Tome also cleanses conditions.
  • Common rotations in this Tome are 2-5-4-1-2 for maximum sustained healing or 5-4-2-1-1 for maximum burst healing.

Tome of Courage :

Providing Boons

Standard Boons

Aegis

  • Correct application of Aegis requires knowledge of the encounters and which attacks are impactful to block.
  • Shield of Judgment is your main accessible source of Aegis unless you slot "Advance!" .
  • Epilogue: Unbroken Lines in Tome of Courage will also provide Aegis. You do not want to enter this Tome only for the single application of Aegis, but it si nice to keep in mind when deciding whether to do into the Tome.
  • "Advance!" is the only instant-cast skill providing Aegis when chosen and can be used while casting other skills to not get interrupted.
  • If Mace is equipped, Protector's Strike also grants Aegis when blocking an attack while channeling.

Stability

  • Correct application of Stability requires knowledge of the encounters and which attacks and be negated with Stability without taking too much damage.
  • Make sure to not apply too much Stability at once. For example, if you use "Stand Your Ground!" , you will most likely not need to apply any more Stability until the boon ends since it provides 5 stacks.
  • Mantra of Liberation is the easiest access to Stability. However keep in mind this only provides one stack.
  • The most common utility skill choice for extra Stability is "Stand Your Ground!" but when the longer cooldown of Hallowed Ground is not an issue that one can be used very well on stationary targets.
  • You can use Mantra of Liberation and "Stand Your Ground!" while casting Empower if an interrupt is incoming.
  • Tome of Courage will also grant access to a very high amount of Stability but is on a fairly long cooldown. Make sure to open the Tome ahead of time due to both the Tome and the skills within having a cast time.
  • Make sure to provide enough healing while in Tome of Courage since it replaces your weapons skills. This can be achieved through dodges, utility skills, or pre-placed symbols.
Healing

Sustained Healing

  • Try to keep your group alive as well as you can through sustained healing and use your burst healing only when it is needed. Keep in mind that active damage mitigation through avoiding attacks or blocking them is very valuable and will help a lot more than a slight increase in healing numbers.
  • A lot of consistent healing comes from your symbols through Writ of Persistence . Since you want to use Symbol of Vengeance and Symbol of Swiftness off-cooldown anyways to provide boons, This will give you a nice amount of healing through the entire fight. Same goes for Empower .
  • Thanks to Selfless Daring you will also heal at the end of a dodge roll. Make sure to keep enough endurance to avoid mechanics but otherwise feel free to use up dodges for healing.
  • If Mantra of Lore is equipped, it will provide Regeneration to your group so make sure to use it down to 2 charges whenever it goes back up to 3.
  • If Mace is equipped the auto-attacks will provide a good amount of healing and Symbol of Faith will provide extra Regeneration.

Burst Healing

  • For emergencies you have some smaller burst healing options as well as your Tome of Resolve .
  • If you are swapping to Staff when healing is needed keep in mind that Symbol of Swiftness provides healing over time while Holy Strike and Empower provide burst healing.
  • Bow of Truth is a great option for high burst healing when slotted.
  • Tome of Resolve is the biggest source of burst healing and should be used as a last resort due to its long cooldown. However, due to the cast of both opening the Tome and the skills within, make sure to not hesitate too long. If the healing does not need to be immediate you can use 2-5-4-1-2, if you need the instant burst healing you can use 5-4-2-1-1.

Condition Cleanse

Videos